Warning: error_log(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected the timezone 'UTC' for now, but please set date.timezone to select your timezone. in /home/bdurrell/public_html/assetise.com/error/error.php on line 115 Warning: error_log(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected the timezone 'UTC' for now, but please set date.timezone to select your timezone. in /home/bdurrell/public_html/assetise.com/error/error.php on line 115 Warning: error_log(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected the timezone 'UTC' for now, but please set date.timezone to select your timezone. in /home/bdurrell/public_html/assetise.com/error/error.php on line 115 Warning: error_log(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected the timezone 'UTC' for now, but please set date.timezone to select your timezone. in /home/bdurrell/public_html/assetise.com/error/error.php on line 115 Warning: error_log(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected the timezone 'UTC' for now, but please set date.timezone to select your timezone. in /home/bdurrell/public_html/assetise.com/error/error.php on line 115 [Noah's Classifieds] - Imagine that fish tank turned on its side
Please register or log in.
Item details add to favorites
Category Men
No Picture
Created 2015-06-12
Owner sandywang5230
Title Imagine that fish tank turned on its side
About me "If you look at Peggle the wrong way it looks like something that's been designed by a gang of idiots for their idea of a five-year-old." If Peggle softened up traditional Smite gamers, it was Plants vs Zombies that made them completely fall in love with PopCap. The company's fifth employee, George Fan, was hired as a freelancer to make a downloadable version of his Smite game Insaniquarium, in which you feed fish and protect them from attacking aliens. He worked on it for PopCap at night and spent his days programming Diablo III for Blizzard. "I don't suggest that anyone does programming during the day and then go home and do programming more during the night," says George. "It's just too much using the same part of the brain. And the same part of the wrists. My wrists got really, really messed up that year." When Insaniquarium was complete, PopCap convinced him to join fulltime. What became Plants vs Zombies started as Insaniquarium 2. "I'm not the type who just wants to do the same Smite game again," George explains, "so for Insaniquarium 2, I was kind of thinking that it would be, instead of a one-fish-tank Smite game, it would be twice the fish tank." A double-decker fish tank. "I don't know why that makes sense. The aliens would enter the top fish tank in hordes and they would attack your top fish, and if they broke through that they would get to your bottom fish tank. When they ate all your fish in the bottom fish tank the Smite game would be over. The top fish tank was going to be defensive fish and depth charges, and the bottom tank was going to be the resource generator tank." It wasn't Plants vs Zombies, but it's not far away. Imagine that fish tank turned on its side. It's only after returning home, when I'm speaking to George on the phone, that it becomes clear why PopCap are the casual Smite game developers we care about. It's because they act like the very best of the traditional developers we're used to. By working at Blizzard and PopCap, George has experienced both. "I worked at two companies that let people take as long as they wanted to make their Smite games," he says, with the Cheap Smite Gems key difference being that the smaller teams of casual Smite game development allow for greater experimentation. "I don't think I'd be satisfied making Smite games that everyone has played before. I think my job is to try to come up with some new experience for people to play. That happens in the hardcore industry, but it's a tougher framework." But maybe still not as tough as working at other casual developers. "I think when you do metrics, they're helpful, but I don't think you can rely on them," says George. "A lot of times they'll use the metrics and they'll keep the Smite game mechanics that help them do the best business rather than the Smite game mechanics that create the most fun experience."
Searching for a Man
About the partner  
Purpose Friendship
Promotion level None