| Category | Economy cars |
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| Created | 2020-07-16 | ||||
| Owner | MMOruki | ||||
| Title | There is nothing wrong with the cost of deaths in RS3 | ||||
| Description | As soon as you create a stack of cheap RuneScape gold doing that, simply purchase a shitload of green dragonhide and run back and forth between the Al kharid lender and tanner and sell the leather back to the g.e. (be sure that you have enough money left over to pay the tanner). I'll increase the goal thing everybody has increased. Earning money isn't bad, although just making money stinks. If you want to do some bossing, I'd suggest beginning with barrows - pursuit towards an ibans team (underground move ), upgrade it, then train prayer to 50ish, magical and array to 50+ and then go for it. It'll be a tad rough in the beginning, but do a few runs then and every now and you discover that it's profitable and simple. There is nothing wrong with the cost of deaths in RS3. Anybody who encounters 10m+ passing costs ought to be competent enough at telos to produce that make in 5-10 minutes worth of time. (idk solak/aod gp/hr, only done on my iron). 2-3M death costs may also be made straight out of 5 minutes of this vast majority of high level supervisors. I've an ironman death costs aren't an issue there. You've got a huge abundance of GP and oynx's. Bankrupt fucks remain crazy, keep yelling about 10m you poor tramps. I concur, but you're grossly overstating the average death price that is rs3. I use t90 equipment with such and switches and my passing cost is about 2mil and I have never seen anyone say their death cost was 5mil earlier (that I know its possible and individuals do have it, but its rare enough that as someone that pvms with other people for hours daily, I've never noticed it), therefore the average definitely isnt 6mil. By overstating the average death cost you're poking holes in your argument instead of strengthening as I am confident you'd planned. With the manner Jagex is, a jmod could look at this post and just point out that even basing on instanced boss encounter fatalities, the ordinary death price cost is way less than you said so there's absolutely no problem and no rework is essential. Like I said at the beginning, I agree with you, but I am just giving some feedback on that part since it is a very enlightening and mostly factual post minus the part.I earnestly do not think I am overstating the cost to get a pvm death employing a typical gear installation. Ironically, it is a high-end gear installation that is standard. Shield item brings this to over 6m still. This isn't some hybrid setup. It's only a setup with an sgb switch, nothing crazy. The dilemma is that you are presuming that top-tier PVMers with all the setups are the majority, but they aren't. Complete t92 weapons and armor using t92 switches has like best and a 3-4mil death costs. However, the nature of it is that people are not geared with complete t92 for example their switches. The majority of individuals are geared with a combination of t92, t90, and t80 (nex gear since sirenic/ tectonic d2d until monday) because of their weapons, armor and switches to get PVM so they are not hitting those high passing expenses. I've read the other comments and I am not alone in the argument I'm making, like 90% of the remarks agree with me, that demonstrates that my argument is right. If a majority experiences lower death prices of 2-4mil for their buddies and themselves that means the typical death price isnt. And for every top-tier PVMer using 12mil death costs to stray the typical higher, there is a PVMer using a passing prices to equal out it. The whole first paragraph is speaking to 1 battle style with perhaps potentially a splash of a second since most players dont hybrid and switchscape every single boss. It is just necessary/ essential to rs gold 2007 pvmers doing bossing. | ||||
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| Broken | No | ||||
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| Promotion level | None | ||||
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