| Category | Economy cars |
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| Created | 2015-10-03 | ||||
| Owner | sandywang5230 | ||||
| Title | a deep knowledge of asset creation integration | ||||
| Description | Prior to her appointment as director of USC Runescape games she was heavily involved with USC's Interactive Media Runescape games Division within the university's School of Cinematic Arts, where she led the experimental Game Innovation Lab.Students from that program have gone on to work on Runescape games like Journey, The Cat and the Coup and Threes.Now Fullerton is expected to work more closely with other USC departments in her efforts to lead USC's game design education program. To that end, the new USC Runescape games program will include courses from the Interactive Media Runescape games Division and the USC Viterbi School of Engineering's Department of Computer Science.If you think about how Runescape games will be used in medicine, healthcare, education, politics and social activism, we need to open up a lot more in our view, said Fullerton in an interview about the program published in the Los Angeles Times last week. This is the beginning of that. Weve been doing it unofficially, but this is us leveling up our program to be more outward facing, more collaborative. The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!Here is just one of the many, many positions being advertised right now.Unreal Art Lead, Specular InteractiveLocation: Foothill Ranch, CASpecular Interactive is on a mission to create truly fun and exciting game experiences no matter if they are in the arcade, at home or on the go. We are also intent on having a blast while doing it.We are looking for an experienced Unreal Engine General Art Lead with a deep knowledge of asset creation integration,rs gold level building, lighting, and integrating character animation, as well as a desire and knowhow to work as a key member of an amazing development team to produce great Runescape games and interactive experiences.You will be working in beautiful Orange County with one of the best and most experienced teams in the gaming industry.ResponsibilitiesWork with the design, art, and programming teams to generate level content and cinematics in UE4.Oversee the pipeline of both internal and outsourced asset integration into the project, including props, characters, and animations.Assembling a polished, dynamic environment complete with particle effects and dramatic lighting.Work closely with other team leads and other team members to build and deliver the best interactive gaming experience possible.Identify and solve performance and visual problems.Research and self educate to acquire new knowledge necessary to perform assigned tasks and maintain the companys creative and technical evolution.Qualifications3 4+ years of professional game industry experience as an Artist.1+ year professional experience as an Artist using Unreal.Strong creative and technical art skills.Strong 3dsMax experience required.Ability to convert clean up assets for integration into Unreal.Track record of assembling gorgeous levels or cinematics.UE4 experience is a strong plus.Versatility! | ||||
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| Broken | No | ||||
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| Promotion level | None | ||||
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